Description
The player's ship moves from side to side and the player
attempts to shoot all advancing enemy ships. Enemy ships
are in formation above, and also individual enemy ships
come at the player to attack his ship. There are items to
collect as they fall, and bombs to avoid from the attacking
enemy ships.
Cheats, Tricks and Bugs
If you do not touch any controls in the levels where the
enemies dance, then you get a 10000 point Mystery Bonus.
Though obstacles provide warp capsules, the other way to
get them is to destroy big enemies formed from two smaller
ones. As there are no obstacles in the first leg of the
game, this is the only way to warp after the first Challenge
Stage.
Collecting
blue capsules not only gives you power needed to warp, but
you also become briefly invincible.
In certain
stages, starting at about Stage 15, the last enemy will
try to get away. Get it before it does, and it may drop
a red capsule. Collecting this capsule instantly transforms
whatever ship you have into a triple ship.
Game
Introduction
This game was a sequel to the popular Galaga game. It had
similar gameplay, but incorporated new "cute"
sprites for the game, with some new features: triple ship,
choice of starting mode, warps and other tricks discovered
through gameplay. The game also supports a continue feature.
Game Play
The game plays much like the original, but at the beginning
you have a choice of heading out with a single or dual ship
(choosing dual means having one less ship as a spare). In
either case, enemies fly into their formation and you can
attack them as they enter. Some waves will have escorts
that can be destroyed and some have extra enemies that will
fly at you instead of heading into formation.
There are other new types of enemies that will appear, based
on where you are. In addition to escorts, loopers, divers,
and (of course) the Galagas, you may encounter balloon-like
enemies, puffers that burst into numerous smaller versions
of themselves, enemies with shot-proof armor, and more.
The loopers are still able to mutate into small enemy formations
while the divers can now merge two-to-one and create giant
versions of themselves.
The
Galagas will attempt to capture your ships as before, and
this time they can capture duals! If you free the dual,
all three ships combine to create a super fighter that shoots
three big shots at a time.
You
lose ships as you are hit by enemies. Triples will become
duals, duals become singles, and singles just blow up. You
can also lose singles and duals to the Galagas, and to free
them you must destroy the captor Galaga during its attack
flight, otherwise the captured ship(s) will be destroyed.
In later
stages, obstacles will block your shots at enemies. Destroying
them releases warp capsules that can be used to eventually
warp your ship to newer, tougher dimensions.
In stage
three and during every fourth space stage after that (do
not count the ice planet stages), you enter the Galactic
Dancin' Challenge Stage. Like in the original, you attempt
to shoot waves of enemies (including a number of Galagas)
that fly in a variety of tricky formations that make them
hard to hit. After each Challenge Stage, if you had collected
two Warp Capsules earlier, they will be used to blow a dimensional
rift to let you into a tougher dimension.
Miscellaneous
The copyrights on the US cabinet indicate that the game
was manufactured by Atari Games and that Namco has the copyright
for engineering and design.
Technical
The game's hardware is a Namco System 1 board. It uses a
three 6809 processors, a 63701 MCU, and many custom ICs.
For sound it uses a Namco 8 channel stereo wavedata PSG,
a YM3012 DAC, and a YM2151 FM sound chip.
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